Tuesday, January 18, 2022

ZB_17 | Fitting belt without curves or frame mesh (4K)


I just found out that you can create a fitting belt

without curve strap snap or frame mesh.

Start by hiding a strip of waist polyloop with SelectLasso brush.

Flip visibility.

Extend & flatten the top or   

bottom Edge with ClipCurve brush.

Before that, mask either the bottom or top edge, whichever you want to lock.

In this case, the top.

In this case, the top. I want to extend the bottom edge.

Use BZM.

Zmodeler brush.

Hover over a Top edge and press Spacebar.

Click on Mask > Edgeloop complete to select what actions I want to do.

Click on a top edge to mask the whole top edge loop.

Ctrl Shift Click and Drag from left to right below the polyloop strip to test it.

Yeap, it works!

Now I can look at the reference image straight on, extend the polyloop accordingly.

Ctrl click and drag on the background to Unmask everything.

Clip the top part to the height as shown on the image.

And here we've got a belt without using Curves or Frame mesh. How cool is that?

Now I can go and reduce the geometries using Zremesher under Geometry.

Oops! Ctrl Z to undo. Delete Hidden under Subtools > Modify Topology.

Go back to Zremesher to reduce the number to Active Points to half. Click on Zremesh.

and this should do.

Now I am going to copy this Subtool onto a new Julie Tool.

so that I can fit the belt onto her waist.

Click on Copy under Subtool.

Click on Julie with 5 Subtools intact and click on MakePolymesh3D to extract just the body.

Now paste the previously copied belt onto this Subtool.

Go under Subtool, open up the Project tab to fit the belt onto the waist.

For Project under Subtool to work, turn off other Subtools not involved in this process.

Turn on only the Projector and the Projected surface.

Usually the default settings will do, but if your belt and body

are very far apart, you can adjust the distance of projection

using this slider then Click on ProjectAll.

The belt should match the contour of the waist on the body.

Increase the thickness with Extract under Subtool and that's it.

Use the Thick slider to adjust and visually test out

the thickness of your belt before clicking on Accept.

Double will extrude the belt on the inside and outside plane. Turn it off for this case.

Border gives it an extra crease on the edges,

to know more about Extract please click on the link to another video on the top right.

and if you are interested to know more about my new blog shop I'm still working on,

please subscribe to my channel and I'll update you when the time comes.

I'll see you in the next video. Adios!

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Friday, December 3, 2021

ZB_13 | How to form a belt with Frame mesh & Curve strap snap with subtitles (4K)

Hi Everyone, my name is Michele.

In the previous video, I imported 2 skirt images on Z plane under Draw menu.

In this video, I am going to form a belt using Frame mesh & Curve Strap Snap.

Let's get started!

Shift F to turn on Polyframe.

Ctrl, Right click , move right to Zoom in.

Isolate a polyloop as base for the belt.

Press Ctrl/Cmd Shift to use Select Lasso brush with Lasso stroke.

Hover over the vertical edge of a polygon. If it says "Edge", Ctrl/Cmd Shift tap on it.

This will hide a strip of polyloop that goes all the way around the waist.

Actually, there are two types of "Edge"s you can tap on.

Left/Right Edge hides a horizontal strip.

Top/Botttom edge hides a vertical strip.

So watch out for the type of strip you want to hide. In this case, a Left/Right Edge.

So I have hidden a polyloop to use as a base for the belt.

Let me Ctrl W to regroup these into another colour.

Then Ctrl Shift Tap on a “Poly” to invert the visibility.

If I tap on "Edge" instead, another strip is hidden.

Tapping on "Poly" or "Point" will invert the visibility.

Let's check if the polyloop goes all the way around the waist.

This will be the base to create a frame for the belt.

Go under Stroke menu, Dock it.

Under Curve Functions, there are 3 options. Border, Polygroups and Creased edges.

Polygroups option is for creating a frame between two intersecting polygroups.

In my case, there are no intersecting polygons. So when I click on Frame mesh. Nothing happens.

but when I turn on Border, turn off Polygroups and click Frame mesh.

Curve functions will frame all borders with a Curve line.

Let me Ctrl Z to undo Frame Mesh and unhide all polygons. CTRL SHIFT Tap background.

Let's try out Polygroups. Border off, Polygroups on. Click on Frame Mesh.

Curve functions will form a curve at the intersections of 2 polygroup colours.

Let me undo Frame mesh and isolate this polyloop. Ctrl Z and Ctrl Shift Tap Polygroup.

Border on, Polygroups off. Frame mesh.

Now that I have 2 curves available. I can pick one to put a belt on.

Let's test it out.

B>C>9, Brush > Curve > Strapsnap

Click on the curve line with the selected brush.

Just like that we can have a fitting belt on the waist.

Should I keep the higher or lower belt?

I think I'll use the lower curve line.

Let's use Zmodeler brush to delete the top curve line. B>Z>M.

Hover over the top curve line.

When the word Delete appears, press spacebar to see the actions available.

Do I want to Bevel or Delete? Delete. Do I want All curves or just a curve. Just a curve.

Then click on the curve I want to delete and that's it.

Let’s go back to Brush > Curve > Strap snap .

Click on the curve line,

and check the placement.

What about the width and thickness of the belt? Let's change the brush size under Draw menu.

Draw size affects the width.

Z intensity affects the thickness.

I can also use Spacebar as a shortcut to change the draw size & Z intensity.

Let's try draw size 200, then click on the curve line.

Let me quickly adjust it to a desired thickness and width.

Sometimes I accidentally moved it when I click on it, so just undo and reclick on the curve line.

If it's embedded into the waist, try to thicken the belt using Z intensity.

There's another way to raise it above the waist.

In the next tutorial, I will use Curve tab under Brush menu to do this.

to lift the belt above the curve line so that it's not sunken.

If you find this video helpful, do subscribe and see you in the next video!

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